Hi Irrev-Black,
I've a personal website but it's linked via profile. Any members may want to see it and discuss.
Adventurer's Creative Work
- Adventurer
- Posts: 23
- Joined: Sun Dec 03, 2023 7:32 pm
- Contact:
- Irrev-Black
- Posts: 2747
- Joined: Thu Jul 27, 2023 5:54 pm
- Location: Between pilcrow and interrobang.
Re: Intro
Anything new yet, like a finished novel?Adventurer wrote: ↑Mon Dec 11, 2023 1:25 pm Hi Irrev-Black,
I've a personal website but it's linked via profile. Any members may want to see it and discuss.
Greedy fuckers cannot self-regulate.
Prove me wrong.
Prove me wrong.
- Adventurer
- Posts: 23
- Joined: Sun Dec 03, 2023 7:32 pm
- Contact:
Re: Intro
The four slides on the landing page (still yet to colour fully) and I'm designing video games based on the novels, Azuris, through docs - Enchiridion and Imperial Scripts (see Azure | Works > Writing).
And if you click on nine squares icon (visible only on desktop-mode) found on the footer to the right, it goes to Index page where you see three paintings I created via Photoshop.
- Irrev-Black
- Posts: 2747
- Joined: Thu Jul 27, 2023 5:54 pm
- Location: Between pilcrow and interrobang.
Re: Intro
So, lovely box, not much cereal?Adventurer wrote: ↑Mon Dec 11, 2023 1:37 pmThe four slides on the landing page (still yet to colour fully) and I'm designing video games based on the novels, Azuris, through docs - Enchiridion and Imperial Scripts (see Azure | Works > Writing).
And if you click on nine squares icon (visible only on desktop-mode) found on the footer to the right, it goes to Index page where you see three paintings I created via Photoshop.
Greedy fuckers cannot self-regulate.
Prove me wrong.
Prove me wrong.
- Adventurer
- Posts: 23
- Joined: Sun Dec 03, 2023 7:32 pm
- Contact:
Re: Intro
IDK what you mean by that, lol.
If you mean surface and not substance, well, yeah I suppose at this stage.
If you mean surface and not substance, well, yeah I suppose at this stage.
- Irrev-Black
- Posts: 2747
- Joined: Thu Jul 27, 2023 5:54 pm
- Location: Between pilcrow and interrobang.
Re: Intro
Perhaps if you concentrated on writing it, then?Adventurer wrote: ↑Mon Dec 11, 2023 1:41 pm IDK what you mean by that, lol.
If you mean surface and not substance, well, yeah I suppose at this stage.
(I will apply this advice to myself also.)
Greedy fuckers cannot self-regulate.
Prove me wrong.
Prove me wrong.
- Adventurer
- Posts: 23
- Joined: Sun Dec 03, 2023 7:32 pm
- Contact:
Re: Intro
Oh you mean the novels/video game design docs? I thought you're talking about the artworks.Irrev-Black wrote: ↑Mon Dec 11, 2023 1:46 pmPerhaps if you concentrated on writing it, then?Adventurer wrote: ↑Mon Dec 11, 2023 1:41 pm IDK what you mean by that, lol.
If you mean surface and not substance, well, yeah I suppose at this stage.
(I will apply this advice to myself also.)
Well, the video game design docs are so far substantial, esp. the walk-through campaigns in Imperial Scripts around human campaign from Act 1 through Act 3, I'd say.
- Irrev-Black
- Posts: 2747
- Joined: Thu Jul 27, 2023 5:54 pm
- Location: Between pilcrow and interrobang.
Re: Adventurer's Creative Work
You've got nothing deliverable, and you spend lots of your energy advertising that nothing, as if it was something.Adventurer wrote: ↑Mon Dec 11, 2023 6:14 pmOh you mean the novels/video game design docs? I thought you're talking about the artworks.Irrev-Black wrote: ↑Mon Dec 11, 2023 1:46 pmPerhaps if you concentrated on writing it, then?Adventurer wrote: ↑Mon Dec 11, 2023 1:41 pm IDK what you mean by that, lol.
If you mean surface and not substance, well, yeah I suppose at this stage.
(I will apply this advice to myself also.)
Well, the video game design docs are so far substantial, esp. the walk-through campaigns in Imperial Scripts around human campaign from Act 1 through Act 3, I'd say.
Do you want an honest critique?
Greedy fuckers cannot self-regulate.
Prove me wrong.
Prove me wrong.
- Adventurer
- Posts: 23
- Joined: Sun Dec 03, 2023 7:32 pm
- Contact:
Re: Adventurer's Creative Work
It's not deliverable yet so no thank you.Irrev-Black wrote: ↑Mon Dec 11, 2023 6:17 pmYou've got nothing deliverable, and you spend lots of your energy advertising that nothing, as if it was something.Adventurer wrote: ↑Mon Dec 11, 2023 6:14 pmOh you mean the novels/video game design docs? I thought you're talking about the artworks.Irrev-Black wrote: ↑Mon Dec 11, 2023 1:46 pm
Perhaps if you concentrated on writing it, then?
(I will apply this advice to myself also.)
Well, the video game design docs are so far substantial, esp. the walk-through campaigns in Imperial Scripts around human campaign from Act 1 through Act 3, I'd say.
Do you want an honest critique?
As for 'deliverables', so far I'm a 'leader/teacher' on Azure Fellows (Discord server) and the related docs can be found on webpage Azure | Fellows.
- Irrev-Black
- Posts: 2747
- Joined: Thu Jul 27, 2023 5:54 pm
- Location: Between pilcrow and interrobang.
Re: Adventurer's Creative Work
Well, why are you touting it?
BTW, please stop plugging your offsite enterprises: poaching is a Dick Move.
Greedy fuckers cannot self-regulate.
Prove me wrong.
Prove me wrong.